Space Fishing
C - hide interface
MMB and Move Mouse - rotate
Click on a planet to move to it.
Interesting gameplay, purpose, quality music, all of this is definitely not about this "game", I was too spread out with the scope and only managed to do this Star System Generation. I did not even have time to optimize this case, so I'm sorry who has lag. Even with all that said, I enjoyed participating in this jam, an extreme amount of experience was gained in those 3 days. Let me know if you want me to bring this project to a playable state.
As a kid I always dreamed of creating worlds, it seems now I can do it just by pressing a button in my own game.
Status | In development |
Platforms | HTML5 |
Author | Rose |
Genre | Simulation |
Made with | Blender, Adobe Photoshop, Unity |
Tags | Arcade, Fishing, Procedural Generation, Space |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Comments
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This is a fun little prototype! Instead of bringing this to a "playable" state, I think you should move on to the next game jam and create a new project. You will gain even more experience that way, and also get feedback every time.
I agree with the above ^^
World generation like this is a neat tool to have in your bag of game dev tricks. :)
I would take what you learned here, and bring it with you to the next game jam. Congrats on your submission!